All the Mods 7 - ATM7

All the Mods 7 - ATM7

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World Generation Issue on new servers. Chunk errors

Mstori opened this issue ยท 10 comments

commented

ATM 7 Version 0.3.7 (Also happens with 0.3.6)

Whenever I make a new server, I can log in fine and it will run and generate just fine. As soon as I restart the server, it seems to change generation somehow and ANY new chunks loaded will have a chunk error and a wall like in the attached photo. This has happened with every server I have made, both dedicated on my local PC using curseforge server pack AND as a preinstall on Pebblehost.

  1. Create fresh server using server files
  2. Run server and log in (spawned in at least once)
  3. Restart server
  4. Join again and go to new area. There will be a chunk error wall from generation changing

2022-04-15_14 36 19
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commented

This also happens EVERY time I restart. So there will be new walls every new session.

commented

Same thing here, fresh 0.3.7

commented

Same thing here. Really badly. Progressively getting worse the farther I go out. I do not believe we had this issue prior to 1.3.7 or 0.3.6
2022-04-15_11 25 27

commented

I suspect this happens when mods alter the worldgen, and because of parallel modloaudng the order of wordgen features changes each time so the random is different each time.

commented

this should be all fine in 0.3.12 but let me know if its still happening on fresh worlds on this version and we can reopen

commented

Modpackdev of Deathdusk here, we also experiencing this bug.

It's also present in Exploratory Revelations.

So it's definitely connected to Terralith. Removing Terralith will fix it. But its some incompatiblity between a unknown mod and Terralith.

We are trying to shot it also.

Terralith Datapack and Mod have both this issue.

commented

This was fixed in 0.3.8 when they removed BlueSkies

commented

This was fixed in 0.3.8 when they removed BlueSkies

You sure?

commented

This was fixed in 0.3.8 when they removed BlueSkies

You sure?

I'm playing on 0.3.8 now with no issues at all and the change was removing BlueSkies. It was causing world generation errors somehow.