Tracking multiple memory leaks
ViRb3 opened this issue ยท 0 comments
I recently started profiling ATM9 and hunting down various of the most impactful memory leaks. I will track them in this issue for greater exposure.
Leak on disconnect
- JDKDigital/productive-bees#501
- BlakeBr0/IronJetpacks#91
- Snownee/Jade#405
- https://gitlab.com/modding-legacy/blue-skies/-/issues/198
- GregTechCEu/GregTech-Modern#1259
These are greatly amplified by GregTech, which makes the leaked object (ClientLevel) weigh from 50MB to 300MB due to additional recipes. A temporary workaround if this impacts you heavily is to remove GregTech.
Leak on change dimension
I recommend disabling/removing Oculus mod until this is fixed. Note that using shaders does not matter, as long as the mod is loaded, leaks will happen.