[Bug]: Complementary Shaders override dimension's custom sky
nonchip opened this issue ยท 0 comments
Possible Fixes
Yes
Modpack Version
0.3.0
What happened?
While on SGJourney's Abydos, I noticed all shader options except for MakeUp (which doesn't seem to change the skybox at all, just the clouds) are replacing the multiple moons with a single one.
I assume the shaders are just drawing a completely custom "prettier" skybox, not knowing about the additional celestial bodies.
I did not test on any other dimensions with custom skies.
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