[Crash]: out of memory crash log
Omega9900 opened this issue · 3 comments
Possible Fixes
Yes
Modpack Version
0.3.2
What happened?
i get out of memory crash after 2 or 3 hr play time and if i use shader its after 15 to 30 min after playing
Crash Log
https://gist.github.com/Omega9900/52f35fd00bdb1f0b82f569884d8f0711
Latest.Log
No response
You allocated too much RAM either through your client or through java arguments.
"-Xmx16480m" Change this to "-Xmx8192m" or "-Xmx10240m"
After playing enough time the Java Arguments you have are likely bloating up your memory causing you to crash. A lot of java arguments that are recommended use aggressive garbage collection which isn't needed.
Just remove all the java arguments and allocate the proper amount of 8GB-12GB
I have a similar setup, and 8GB allocated runs fine with shaders
Doesn’t matter still crash either way
…On Wed, Sep 18, 2024 at 1:37 AM figgiee ***@***.***> wrote:
You allocated too much RAM either through your client or through java
arguments.
"-Xmx16480m" Change this to "-Xmx8192m" or "-Xmx10240m"
After playing enough time the Java Arguments you have are likely bloating
up your memory causing you to crash. A lot of java arguments that are
recommended use aggressive garbage collection which isn't needed.
Just remove all the java arguments and allocate the proper amount of
8GB-12GB
I have a similar setup, and 8GB allocated runs fine with shaders
—
Reply to this email directly, view it on GitHub
<#2050 (comment)>,
or unsubscribe
<https://github.com/notifications/unsubscribe-auth/BLI7GB74WMIK7B4AILOQSMDZXENS3AVCNFSM6AAAAABOHO4JAKVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDGNJXGYZDGNRRGE>
.
You are receiving this because you authored the thread.Message ID:
***@***.***>