[0.0.46] FTBChunks not force loading chunks on my server
M4RC0Sx opened this issue ยท 12 comments
Hi.
I am a playing on a private server and I have forced-loaded 4 of my chunks. I have left the server started all night and when I have reconnected, none of my resource generators (advanced beehives with simulator upgrade) have produced anything, they onyl work when I am online and loading this chunks.
i can vouch for this my server doesnt load chunks either . logged out with 2 hopper pots 24 hours ago and they only added 4 logs .
Force loading only works if the player or Team who's chucks are force loaded are connected.
It does not load your chunks if u are not connected. (At least this was the way ftbchunks always worked)
Force loading only works if the player or Team who's chucks are force loaded are connected.
It does not load your chunks if u are not connected. (At least this was the way ftbchunks always worked)
Since when did they change that we have been hosting atm8 for quite a while now where chunks are loaded while offline too without config changes . since ive set it up and never touched the config file .
but after your comment ill check the config file now :P thought this was the default way
I am observing the same behavior. I first noticed this with the Easy Villagers mod. The chunks are owned and force-loaded but the Iron Farm had minimal iron and poppies and the Village Breeder had minimal carrots (from Botany Pot) and no babies. By the time I logged out, they were all maxed out, but my time logged in was nothing compared to the time I was logged out.
I have to add that this was with 0.0.46. I am on 0.0.48 now and will do some testing.
BTW this could differ if you are loading chunks as a FTBTeam or a single user.
I have always been in a team/party and these chunks are only loaded if one of the party members are on the server.
I finally figured out the secret sauce to keep chunks loaded when nobody is logged into the server. In world/serverconfig/ftbchunks.snbt, set the option "force_load_mode" to "always". Give that a try and see if it works for you as well.
First of all: Chunkloading currently doesn't work with ATM9 Version 0.1.5
@tekook In older Versions of ATM (e.g. ATM 8 or 7), Chunkloading also works on Server-World if the Player is offline and no one other is online. So, for example, BotanyPots was creating a bunch of Resources while you are offline.
@adkinss I've tried to change the Config like you was explaining, but if you want the Config to work, you have to restart your Server ... but if you do so, the changed Config was resetet to default -> no working Chunkloading.
I think there must be a change in the Mod himself, so the "force_load_mode" is default set to "always"
@adkinss I've tried to change the Config like you was explaining, but if you want the Config to work, you have to restart your Server ... but if you do so, the changed Config was resetet to default -> no working Chunkloading.
Did you try shutting down the server, making the change in the config and starting back up? Since I made the change, I haven't had any issues with force loaded chucks and the config option remains what I changed it to.
you can also do it ingame if you are an OP . just open up the ftb chunk map and right down on the bottom press the gear to go into the settings and there you also have all the settings .
@Redeye123
Thanks for the tip, but it doesn't work.
I changed the Config InGame to "always" as you described. The setting is also applied, but it still does not work. As soon as I leave the server no more resources are generated.
I am in my world OP
Update: now, it seem's to be working. I don't know why ๐คฃ