AE2 Facades and Full Framed block (Double Half Slab) next to Each other Crashes the Client
Sotabi opened this issue ยท 2 comments
edHello all,
three of us play on one server. As soon as someone puts a facade on an AE2 cable next to a full framed block, the game crashes for all people who are within approx. 3 chunks. When logging in again, the blocks are shown transparent and only removing the facade and restarting the modpack solves the problem.
If a player is outside the 3 chunk radius and then runs into the area, everything is okay as long as he does not right/left click the facade. If he does, his game will crash as well.
The server continues to run without problems and does not generate a log.
Error existed in 0.0.50, patch to 0.0.54 and currently to 0.0.58 has shown no change with the problem.
Attached is my logfile from the crash
This is a known issue related to connected textures support in FramedBlocks. I have a fix in the pipeline but cannot release it at this time. You can work around the issue on your side for now by setting the conTexMode
option in the framedblocks-client.toml
config to NONE