M1 Mac, Instant crashing on startup
brandonmrgich opened this issue · 7 comments
After updating to the newest version of ATM9, when attempting to generate a new world, the game would crash. After a few attempts at this, it started crashing just on the startup of the pack. Though this was a Java issue, tried removing and uninstalling Zulu17 and verifying Java installation, though crashes continued. Not sure what's doing this.
NOTE: I updated and ran this mod pack side by side on my m1 Mac, and a Windows machine. It did load on the Windows machine, however, there was some lag and rendering issues.
Here is the log that was generated on the M1, if you require any other logs or information, please let me know!
I believe M1 macs kinda just have shit openGL/java/anything support
You might be out of luck, though someone else might know a solution
@screret So far I've been able to run pretty much every mod pack I've wanted. Was even playing a world on the previous version of this pack. So for the pack to update and then start crashing, to me that just has to be some sort of newly introduced mod conflict.
The only Java issues I've ever had specific to m1 were with specific versions of JavaFX, (not sure if this is used anywhere in the update). Also, historically there have been GLSL compiler issues on m1.
I feel like I should dig into the GUI code for the newly added quests mod and see if I can find some JavaFX usage at the least. Might be an issue specific to their mod.
Have you tried this hint? It solved the issue for me: #407 (comment)
tldr: Remove the Spark Plugin and start again.
Probably a duplicate of #407
Have you tried this hint? It solved the issue for me: #407 (comment)
tldr: Remove the Spark Plugin and start again.
This is it, I managed to have it running good with this too!