All the Mods - Gravitas - ATMG

All the Mods - Gravitas - ATMG

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[Apotheosis] Crit Chance and Crit Mult swaped on character creation

pietro-lopes opened this issue ยท 2 comments

commented

Please implement this bugfix.
Currently Jump crits are nerfed and swords that you want to activate sweep you need to get lucky on not crit.

Shadows-of-Fire/Apotheosis#711 (comment)

I don't know how you are going to fix for already created characters. Don't know if you can run scripts to check at login (maybe?) and revert for all already created.

this is a fix for ssp:
Shadows-of-Fire/Apotheosis#711 (comment)

commented

Update:

Looks like the multiplier of 1.5 still work for jump crits, but i'm still having crit effects while punching with no equipments and not jumping
so base crit must be >1

don't know about the interactions of Apo with TFC, maybe TFC took control of crit multi to implement Slash/Crush/Pierce mechanics?

/attribute @p apotheosis:crit_chance base get
/attribute @p apotheosis:crit_damage base get

image

Running /attribute @p apotheosis:crit_chance base set 1 fixed the issue of criting while punching & wearing no +crit chance weapon/gem

commented

Tested a bit more and it LOOKS ok when you jump crit, but it is not OK, just a coincidence with bonus for jump criting from Apo Mod.

The Apoth mod gives you 50% boost on your Crit Damage Multiplier if you do crit jumps, normal crits use your total without boosts.

In the end of the day everything will be fine if you set base crit chance to 1.0 and base crit damage to 1.5