
[SUGGESTION] - Temperature Values for modded armor
TacocaTYT opened this issue ยท 0 comments
stuff like the ars nouveau armors should have innate thermal resistance i feel, either a small amount or a large amount depending on how prevalent temperature mechanics should be once a player has dealt with them for (presumably) several hours. in a gregtech pack it feels a little odd to have to content with a temperature mechanic for such a long time and it also feels weird that some armors lack the temperature stats of other armors