
Crackpack 3 Constantly Crashing (hopefully better explained now)
TripleKiller666 opened this issue ยท 3 comments
Bug Report
Crashes nearly all the Time after loading the pack, and trying to join ANY world that I create.
Or if it magically loads, then I usually get spammed to death by CCL rendering errors, and blocks start disappearing while lagging me down to like 5 FPS...
Neither a "clean" install, nor removing things like Better FPS or Foamfix helped making this P.O.S load, really frustrating...
Expected Behaviour
World should load like normal i.e. NOT throwing CCL Errors left and right, or outright going to "Shutting down the internal Server"
Possible Solution
I tried several Java Arguments now, from setting the PermGenSize to 512MB to adding the suggested Sevtech Arguments listed here:
https://www.reddit.com/r/feedthebeast/comments/8799x9/sevtech_jvm_arguments/dwb3tuz?utm_source=share&utm_medium=web2x
Which usually fixed problems I have with other packs (like Sevtech or VolcanoBlock)
Steps to Reproduce (for bugs)
1.Start Twitch Launcher
2.Go to Crackpack Modpack
3.Start Crackpack Modpack with 6122MB allocated
4.Load into the Main Menu
5.Try to create a new World or Join a Current Singleplayer World
6.Either it loads into the World or it crashes here
(7.) If you magically make the World load, then you soon get bombarded by CCL Block rendering errors
Logs
- Client/Server Log: (latest.log)
https://gist.github.com/TripleKiller666/7fcc292a04f6929b5595a27a508592a2/raw/ea26effdd94bee0bf7ab5d546a56e2564ed9d9ba/Crackpack%25203%2520Crash%2520Log
(hs_err_pid log)
https://gist.github.com/TripleKiller666/20841165d1538c9b7c76c99841ce0d3c#file-hs_err_pid-latest
- Crash Log:
Should be the two above right?
Client Information
- Modpack Version: 3.0.6
- Java Version: Java 8 (1.8.0_241)
- Launcher Used: Twitch Launcher, but same problem when exporting the Profile and trying the Pack in MCMulti Launcher
- Memory Allocated: Started with 4096MB but got the Java has run out of Memory Error, so I set it now to 6122MB (Xmx = 6122MB, Xms = 128MB and PermGen set to 256)
- Server/LAN/Single Player: Singleplayer
- Optifine Installed: Tried to remove BetterFPS and Foamfix once, to see if the Pack runs with Optifine, but it didnt even get Past the Initial Loading screen, so no Optifine, all Vanilla from the Pack
- Shaders Enabled: No
World Information
- Modpack Version world created in:
3.0.6
- Additional Content Installed:
None
Example World I created, which still crashes before I can even get the World to load.
New World newest try.zip
Not a dev but looking at both gists it shows Out of Memory errors. If you can try increasing to 8GB and see if it still happens. Make sure you have that much free in the system as well.
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How much system memory do you have? Do you have page file enabled?
These are two different kinds of out of memory error. The first is the game running out of Java heap space, which you set with -Xmx xxxM
. The second is it running out of memory for native code - stuff like OpenGL, and the JVM itself. These two spaces compete with each other as they cannot share space.
There are a number of suggestions given in the hs_err_pid log that could help. The first two in particular are worth trying.