Steady arms when View Bobbing is enabled
ChromaPIE opened this issue · 7 comments
Aiming down sight with View Bobbing enabled would experience arms' violent swing when the player is moving, making it hard to aim at anything. So it's suggested to make the swing relatively gentle with existing but not too much impact on aiming.
When you're aiming you shouldn't be moving though?
Nah that kind of swing doesn't make sense in anything related to gun shooting. It should be a problem but a gameplay, if it's intended to be one of the gameplays then it should be set to be also make players' arms swinging even if View Bobbing is disabled.
I think this is a great idea, but we have players that have been playing for years though, changing the way this works could screw some stuff up and impact those long time players. A pvp change like that is a good idea but might impact pvp more than we think? (Of course I’m not shutting down the idea or anything like that, if that’s not how it works just let me know and then I will know ya dig?)
I'm sorry but do you know how to shoot guns irl??
I bet you won't just stand steady like a test dummy when engaging and shooting hostiles in Call of Duty or stuff like that. Would your view sway that much when aiming down sight and shooting? Probably not.
I think this is a great idea, but we have players that have been playing for years though, changing the way this works could screw some stuff up and impact those long time players. A pvp change like that is a good idea but might impact pvp more than we think?
If there exists veteran players then they must have been keeping their View Bobbing disabled. When enabled, the sway are like insane, when disabled, the arms are like frozen. All I'm requesting is a point between the two where whether any of the game settings is on or off won't differ any actaul behavior from a player to another.