
[Bug Report]: Browncoat Zombies
ckocyigit opened this issue ยท 5 comments
Modpack Version
1.7.0
Describe your issue.
We are being overwhelmed by Browncoat Zombies continuously respawning in our base. Although our base is fully illuminated, they keep spawning in large numbers.
Crash Report
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Latest Log
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Have you modified the modpack?
No
User Modifications
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Did the issue happen in singleplayer or on a server?
Server
Discord Username
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I found the source of this issue; these two mobs are specifically coded within the mod to ignore light levels when checking to see if they can spawn. See also LopyLuna/Crops-n-Corpse#55.
Does the Mega Torch from Torchmaster block spawns of these two zombie types from Crops and Corpses?
I temporarily fixed it for myself with
const BANNED_MOBS = [
'cnc:browncoat',
'cnc:imp'
]
EntityEvents.spawned(event => {
if (BANNED_MOBS.includes(event.entity.type)) {
event.cancel();
}
});
https://www.curseforge.com/minecraft/mc-mods/crops-n-corpses/files/5891608 it has been fixed here