Craft to Exile [Dissonance]

Craft to Exile [Dissonance]

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[MOD]

Codrius opened this issue ยท 1 comments

commented

Link the Mod's CurseForge page

https://www.curseforge.com/minecraft/mc-mods/nomadic-tents

Why you think it might be beneficial to Craft to Exile

Thematically and gameplay wise I see this as an almost essential mod to this modpack.

Gameplay wise, you are intended to move away from 0, 0 progressively further as your playthrough goes on, but also intended to have a central base. Waystones can help with this, but unless you directly build your initial base at a waystone tower, they are not convenient enough to make up for the long effort of returning the thousands of blocks away from your initial base you'll likely have to travel if you die. Nomadic tents could serve as a perfect intermediary for bringing your base with you in the early game when you're constantly having to move to get to higher level areas. All the while, perfectly fitting the exact theme of this modpack where you are a nomadic adventurer and not replacing the job of any other mod, nor oversimplifying/changing the pack

Additional context
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commented

I appreciate the mod suggestion. I think we tried this a long time ago but it had some crashes/issues with the modpack. Also, I'm not really looking to add mods atm as they tend to break things and I'm busy working on CtE2. Hope you understand. Thank you though!