Crash on World Gen
saintkief opened this issue ยท 1 comments
Technical Specs (please complete the following information):
Craft to Exile Version 2.2.0b
Singleplayer
4GB
Upon world creation reaching 100%, game crashes.
To Reproduce
Steps to reproduce the behavior:
Go to Singleplayer
Click on Create World
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 5/12/21 10:55 AM
Description: Ticking memory connection
java.lang.NullPointerException: Ticking memory connection
at hardcorequesting.common.fabric.network.NetworkManager.sendToAllPlayers(NetworkManager.java:112)
at hardcorequesting.common.fabric.death.DeathStatsManager.resync(DeathStatsManager.java:66)
at hardcorequesting.common.fabric.event.PlayerTracker.onPlayerLogin(PlayerTracker.java:37)
at hardcorequesting.common.fabric.HardcoreQuestingCore.lambda$initialize$2(HardcoreQuestingCore.java:75)
at hardcorequesting.fabric.HardcoreQuestingFabric.lambda$registerOnPlayerJoin$2(HardcoreQuestingFabric.java:122)
at me.shedaniel.cloth.api.common.events.v1.PlayerJoinCallback.lambda$null$0(PlayerJoinCallback.java:38)
at net.minecraft.class_3324.handler$cgk005$onPlayerConnect(class_3324.java:6483)
at net.minecraft.class_3324.method_14570(class_3324.java:273)
at net.minecraft.class_3248.method_14384(class_3248.java:113)
at net.minecraft.class_3248.redirect$din000$handlePlayerJoin(class_3248.java:562)
at net.minecraft.class_3248.method_18785(class_3248.java:65)
at net.minecraft.class_2535.method_10754(class_2535.java:228)
at net.minecraft.class_3242.method_14357(class_3242.java:173)
at net.minecraft.server.MinecraftServer.method_3813(MinecraftServer.java:882)
at net.minecraft.server.MinecraftServer.method_3748(MinecraftServer.java:811)
at net.minecraft.class_1132.method_3748(class_1132.java:91)
at net.minecraft.server.MinecraftServer.method_29741(MinecraftServer.java:670)
at net.minecraft.server.MinecraftServer.method_29739(MinecraftServer.java:257)
at java.lang.Thread.run(Thread.java:748)
A clear and concise description of what you expected to happen.
To enter a single player world.