Gradual FPS Drop with Sound Filter
RussianMeat opened this issue ยท 1 comments
Describe The Bug
At first, everything seemed normal upon entering the world, where my FPS was in the normal range of 30 FPS. However, as time goes on, the FPS seems to be gradually decreasing, until the game suddenly becomes unplayable as my FPS is now hovering in the range of 1 FPS. The problem seems to fix itself after closing the instance and reloading it, but upon opening the world, the FPS still gradually reduces after a while.
Upon opening the F3 Debug menu with pie chart, I discover that the "tick" portion is slowly increasing over time, especially if I'm in a cave and bat noise is around.
After going through the mod disabling process, I find out that Sound Filters were related to the issue.
Reproduction Steps
- Create new world
- Load world
- Open Debug Pie (Shift + F3)
- Find a cave and create some reverb (place blocks, spawn multiple bats)
- Idle in place for about 10 minutes while not pausing the game
- Observe that tick slowly takes a large portion of the pie and FPS gradually drops
Screenshots
Before disabling Sound Filter
Spawning in the world for a few second
Waiting in a cave surrounded by bats for 10 minutes
After disabling Sound Filter
Spawning in the world for a few second
Waiting in a cave surrounded by bats for 10 minutes
Crash Report or Log
Before disabling Sound Filter - frequent warnings with very high value
After disabling Sound Filter - only occasional warnings with low value
Operating System
Windows 10
Java Version
AdoptOpenJDK OpenJ9
Modpack Version
v1.3
Additional Context
A similar issue appears on Sound Filters' issue page, but the author seems to be currently inactive:
https://www.curseforge.com/minecraft/mc-mods/sound-filters/issues/27