Create: Above and Beyond

Create: Above and Beyond

2M Downloads

crashing

Jammy19 opened this issue ยท 4 comments

commented

I play on mac, but the modpack keeps crashing before the home screen. It always say Error: java.lang.IllegalStateException:

commented

Me too, this is the second modpack i've downloaded that has the same issue. Haven't found a way to fix yet, also in error screen it says this:

Error: java.lang.IllegalStateException: GLFW error before init: [0x10008]Cocoa: Failed to find service port for display

And the crash report:

---- Minecraft Crash Report ----
// Who set us up the TNT?

Time: 4/30/23 4:21 PM
Description: Initializing game

java.lang.IllegalStateException: GLFW error before init: [0x10008]Cocoa: Failed to find service port for display
at com.mojang.blaze3d.platform.GLX.func_229879_lam_(SourceFile:64) ~[?:?] {re:classloading}
at net.minecraft.client.MainWindow.func_211162_a(MainWindow.java:131) ~[?:?] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:kubejs-common.mixins.json:MainWindowMixin,pl:mixin:A,pl:runtimedistcleaner:A}
at com.mojang.blaze3d.platform.GLX._initGlfw(SourceFile:63) ~[?:?] {re:classloading}
at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(SourceFile:1060) ~[?:?] {re:classloading}
at net.minecraft.client.Minecraft.(Minecraft.java:416) ~[?:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:runtimedistcleaner:A}
at net.minecraft.client.main.Main.main(Main.java:149) ~[1.16.5.jar:?] {re:classloading,pl:runtimedistcleaner:A}
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_74] {}
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_74] {}
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_74] {}
at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_74] {}
at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:51) ~[forge-1.16.5-36.2.20.jar:36.2] {}
at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.0.9.jar:?] {}
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.0.9.jar:?] {}
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.0.9.jar:?] {}
at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [modlauncher-8.0.9.jar:?] {}
at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [modlauncher-8.0.9.jar:?] {}

A detailed walkthrough of the error, its code path and all known details is as follows:

-- Head --
Thread: Render thread
Stacktrace:
at com.mojang.blaze3d.platform.GLX.func_229879_lam_(SourceFile:64) ~[?:?] {re:classloading}
at net.minecraft.client.MainWindow.func_211162_a(MainWindow.java:131) ~[?:?] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:kubejs-common.mixins.json:MainWindowMixin,pl:mixin:A,pl:runtimedistcleaner:A}
at com.mojang.blaze3d.platform.GLX._initGlfw(SourceFile:63) ~[?:?] {re:classloading}
at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(SourceFile:1060) ~[?:?] {re:classloading}
at net.minecraft.client.Minecraft.(Minecraft.java:416) ~[?:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:runtimedistcleaner:A}
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.main.Main.main(Main.java:149) ~[1.16.5.jar:?] {re:classloading,pl:runtimedistcleaner:A}
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_74] {}
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_74] {}
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_74] {}
at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_74] {}
at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:51) ~[forge-1.16.5-36.2.20.jar:36.2] {}
at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.0.9.jar:?] {}
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.0.9.jar:?] {}
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.0.9.jar:?] {}
at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [modlauncher-8.0.9.jar:?] {}
at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [modlauncher-8.0.9.jar:?] {}

-- System Details --
Details:
Minecraft Version: 1.16.5
Minecraft Version ID: 1.16.5
Operating System: Mac OS X (x86_64) version 10.16
Java Version: 1.8.0_74, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 152871752 bytes (145 MB) / 1760559104 bytes (1679 MB) up to 3817865216 bytes (3641 MB)
CPUs: 8
JVM Flags: 2 total; -Xmx4096m -Xms256m
Launched Version: forge-36.2.20
Backend library: LWJGL version 3.2.1 build 12
Backend API: NO CONTEXT
GL Caps:
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'forge'
Type: Client (map_client.txt)
CPU:

One more thing you should know, I was using curseforge

commented

Maybe get rid of FML early loading procces?

commented

Maybe get rid of FML early loading procces?

how do i get rid of that ?

commented

IDK, all I know is that whenever I try to load the modpack in curseforge it just crashes during the FML loading process
the loading percentages keep on going backwards, this isn't the first modpack ive seen the issue in