Zinc
jewinters opened this issue · 4 comments
When smelting a Zinc, the Create Zinc Ingot is produced. When this is moved to a player's inventory, it converts immediately to Ex Nihilo: Sequentia Zinc Ingot. If I put an Ex Nihilo: Sequentia Zinc Ingot into a Quantum Collapser, they go in just fine, but further Zinc Ingots must be Create Zinc Ingots. There is a way around this by hopper-feeding the Quantum Collapser, but it would be nice if my ingots didn't magically turn into the wrong ones. It would be perfect if the Quantum Collapser accepted any version of the material once the process is started. This issue also exists with Tin. I have not tested other materials with multiple versions.
Hi. I just double-checked... I am able to put in any zinc ingots and it works - the image in the GUI shows the one from create though, so I get why it's confusing.
Could you please try manually putting in the ex nihilo sequentia ingots even if the collapser UI is showing one from another mod and let me know for sure whether it's just a visual glitch, or definitely stops you from adding more ingots.
Hopefully it's just a visual glitch as it'll be less of a problem in the short term (but I'll still fix it!)