Graphics rendering error, when using Auto Hammer machine.
JBTollak opened this issue ยท 4 comments
Modpack Version:
e.g. 0.1.16
Describe the bug
Render error, when using an Auto Hammer machine. Blocks go opaque, on and, off everytime the Auto hammer crushes a block.
To Reproduce
Steps to reproduce the behavior:
- Place auto hammer machine next to energy cable.
- Insert block to process (I tried Andesite, Granite, Diorite)
- Observe rendering error in world
Expected behavior
Block crushed without error in graphics.
Yeah sorry, I was at work so couldn't answer quickly enough.
I'm using Optifine and BSL shaders.
I can find the version numbers of both, when I get home if you're interested.
Or we could wait until 0.1.17 is out, and I'll keep you informed in this thread
p.s. Next update (0.1.17) will include an update to Ex Nihilo Sequentia to a newer version - I'd be interested to know if it's still a problem after that update.
I've had someone else report issues with the Auto Hammer and shaders, and after a bit of digging, it seems it is a known issue that is still open on Ex Compressum: Ex Compressum Issue 326
I'll keep an eye on it, and if they release a fix, I'll bump up the version in Cuboid Outpost. In the meantime, there's nothing I can do about it - sorry!