Wrong ingots/blocks from smelter
Random-Gear opened this issue ยท 2 comments
Modpack Version:
e.g. 0.1.17
Describe the bug
Modded ingots/blocks are smelted into the wrong mod
(Lead ingots are Immersive but changes to mekanism when picked up)
(Tin ingots are Mekanism but changes to Ex Nihilo when picked up)
(Uranium ingots are Immersive but changes to Ex Nihilo when picked up)
(Uranium Blocks are Immersive but changes to Mekanism when picked up)
(Steel ingots/blocks are immersive but changes to Mekanism when picked up)
Those are the only ones I've looked at so far.
To Reproduce
Steps to reproduce the behavior:
- Smelt above metals in smelter
- Cast to ingot table/casting basin
- Wrong ingot/block in chest/hopper.
- Pick up to change to correct ingot/block
Expected behavior
I expect the ingots/blocks to be cast into 1 mod (ie immersive, mekanism, thermal).
Additional context
I suggest removing the script that requires most ingots/blocks to be picked up. I also suggest changing the casting results to a singular mod for easier automation.
v0.2.0 has been released with an overhauled unification system that should mean automation is easier. Any items from 0.1.x versions in drawers / chests / storage will still be of the old type, but can be converted to the new unification type (if you wish) simply by holding them in your player inventory (not in a machine GUI).