
[Bug]: Bewitchment doesn't like Greenhouses
LuckyLewis115 opened this issue ยท 1 comments
What happened?
I was creating another farm in my base and as I was planting seeds, I was using the Greenhouses from the Croparia mod, an item that harvests the seed when it reaches maturity and then replants another seed. I planted an Aconite seed from the Bewitchment mod and then placed a Greenhouse over it and then the server crashed. My guess would be that the Bewitchment plants aren't okay with the Greenhouse being placed over them.
Version
2.06
Provide the log
No response