Divine Journey 2

Divine Journey 2

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EnderIO Fluid Tank and Pressurized Fluid Tank become configured when placed in your inventory.

RammyT opened this issue ยท 2 comments

commented

Modpack version:
beta 0.1

Description:
When you place either of the tanks in your inventory, after crafting them, they become configured and will not always get put in a new recipe, when using the shift + left click from JEI. This makes making a working pattern for the Pressurized Fluid Tank impossible, since it will require a configured Fluid Tank, and making a pattern for the Fluid Tanks, gives you the unconfigured tank as an output.

Steps to reproduce:
Craft a Fluid Tank and/or a Pressurized Fluid Tank and place it in your inventory and see it become configured.

Expected behavior:
I would except it to only become configured if I place it down and configure it.

commented

This is potentially a more complex issue than we'd think.

  • EnderIO Tanks become configured even if the custom recipe adds no NBT, and even if the regular recipe if used in a fresh installation of EnderIO.
  • So far, the recipes that I added for items that use EnderIO Tanks take a Tank with any NBT, but now they all use the Configured NBT, and the Tank now crafts configured (without even landing in the inventory).
  • The Pressurized Fluid Tank has a custom function that puts the NBT (Fluids and amounts) from the (basic) Fluid Tank onto the Pressurized one. It should accept one with any NBT, but I'm not sure at this point.

I'll leave the issue open for now, because I'm not sure if this fixes it yet.

commented

Discussion moved to #130.