Item still "craftable" after removing pattern
RammyT opened this issue ยท 4 comments
Modpack version:
beta
Description:
Removing a pattern from your ME system will leave the item showing as craftable in Terminals, until you unload your ME system or turn it off/on.
Steps to reproduce:
Set up small ME system with at least one Interface and one Molecular Assembler on it.
Make a random pattern and place it in the Interface and remove it again.
Open a Terminal and see it still being craftable.
Expected behavior:
When the pattern is removed from the Interface, the item shouldn't be shown as craftable anymore.
Not a great solution but if its a known problem add a segment to the questbook explaining how to fix it and setup your me network with a me toggle bus so you can reboot just that part.
I believe the new AE2 Trousers Edition v46 fixes this issue: https://github.com/PrototypeTrousers/Applied-Energistics-2/releases
v47 has been included in the 2.5.0 version of the pack: https://www.curseforge.com/minecraft/modpacks/divine-journey-2/files/3472385