Skythern Feedback
Tom4455 opened this issue ยท 4 comments
Modpack version:
beta-version-0.1
Description:
First Pig Spawner
in the first half of the dungeon after the mini maze
Wierd redstone mekanism + Second Pig Spawner
this didnt trigger when I walked in theres also a second pig spawner above it
Unopenable chest
second half of the dungeon can be seen but isnt openable do due there being blocks above it and it being from aether
Death Knight
the deathknight mobs (some sort of custom skeletons are very slow)
Boss
The boss spawns riding a purple blaze after killing the blaze he just floats indefinetly without being able to do anything
Rewards/Breakable blocks
The actual rewards from chests are fine but some of the breakable blocks in the dungeon are out of place;
First up there are these pedestals, while not super expensive they are upgraded into the tc ones which is next in progression which is a little cheesey, there are 18 of them
An alternative would be evilcraft display stand (darklands oak)
Block of base essence
not an actual problem with getting the blocks you just cant turn them back into ingots without melting them could a recipe be added
Creative birch bookcase
found in the big libary room seems very wierd
Astral Crystals
on the ceiling on the death knight room, astral isnt unlocked for another 4 chapters and getting max stat crystal collectors makes it pointless to make more
Overall pretty fun I liked the hidden diorite rooms and such, the anvil trap was pretty sneaky almost got hit by that