Divine Journey 2

Divine Journey 2

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[Balance Request] Dummy dropping free coagulated blood using bloody mary modifier.

Akira013 opened this issue ยท 3 comments

commented

Modpack version:
2.1.1

Describe the request:
Using the Bloody Mary modifier from signalum on an unbreakable tool and hitting the test dummy one can farm coagulated blood.

Reasons why this should be changed:
Too easy to farm coagulated blood.

Describe alternatives you've considered:
Make the dummy not drop coagulated blood, if its possible.

Additional context:
None

commented

Looking into it. Think I have a few ideas.

I don't know if it's possible to disable a drop from a specific mob, especially since the drop isn't from the mob itself, but something the sword has.
As such, I would recommend disabling the modifier entirely, which may mess with people's tools who might have it already, but I don't know of a better solution.
I'll work on it in a bit

commented

You can farm mobs completely safely without too much effort. This is not an issue, and we do not want to disable the modifier.

commented

Agreed. It is a useful modifier. Just an unintended feature.
I think the issue can be closed now