Divine Journey 2

Divine Journey 2

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Uranium from IE Excavator has no uses

cauliflower69 opened this issue ยท 7 comments

commented

First check if your problem has been submitted before, or if it's a Known Issue. If it already exists, please don't submit. Then check if you're on the latest Divine Journey 2 version. If not, please update first and see if your issue's been fixed. If not, fill out the form below by REWRITING the text below the titles, and delete this text as well.

Modpack version:
2.1.1

Description:
Uranium from IE Excavator has no uses

Steps to reproduce:

  1. Find a Uranium Vein
  2. Get Uranium
  3. Cant smelt it and when placed in an IE crusher it produces nothing and cant be smelted

Expected behavior:
Some use for it

commented

Implemented the changes that we've been talking about in 2.4.0 (https://www.curseforge.com/minecraft/modpacks/divine-journey-2/files/3464189), which now actually does remove the Uranium Veins.

commented

Or just have the ore produce yellorium ingots/dust in the furnace/crusher

commented

I believe that config option is for the ore blocks themselves being generated in the world, not the ore deposits meant for the excavator.

commented

That's interesting, Uranium's supposed to be disabled:
image

commented

Can confirm, found an Uranium vein.
javaw_KMQH95rY9n

commented

I set the chance to 0 as well in 2.3.1. I'm not sure if this fixes the issue yet, so I'll leave this open until I can confirm.

commented

The issue is this line in ImmersiveEngineering.zs (446):

mods.immersiveengineering.Excavator.removeMineral("Uranium Ore");

The command "/ie mineral list" shows the registered name is just "Uranium", so changing that line to

mods.immersiveengineering.Excavator.removeMineral("Uranium");

should work.