Divine Journey 2

Divine Journey 2

636k Downloads

Heavy world lag and server crashes

Stevexeu opened this issue ยท 2 comments

commented

Modpack version

1.14.2

Java version

1.12.2

RAM Allocated

12GB server - 8GB personal

Description

Server keeps crashing and we have this in our crash logg:

05.06 00:26:59 [Server] Server thread/ Can't keep up! Did the system time change, or is the server overloaded? Running 11076ms behind, skipping 221 tick(s)
05.06 00:27:05 [Server] Server thread/ Thaumcraft loaded a new chunk [-1953, 2479] in dimension 0 (overworld) while populating chunk [-1953, 2480], causing cascading worldgen lag.
05.06 00:27:05 [Server] Server thread/ Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
05.06 00:27:06 [Server] Server thread/ Ruins Mod loaded a new chunk [-1954, 2485] in dimension 0 (overworld) while populating chunk [-1953, 2485], causing cascading worldgen lag.
05.06 00:27:06 [Server] Server thread/ Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
05.06 00:27:06 [Server] Server thread/ Ruins Mod loaded a new chunk [-1955, 2485] in dimension 0 (overworld) while populating chunk [-1953, 2485], causing cascading worldgen lag.
05.06 00:27:06 [Server] Server thread/ Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
05.06 00:27:07 [Server] Server thread/ Can't keep up! Did the system time change, or is the server overloaded? Running 3488ms behind, skipping 69 tick(s)
05.06 00:27:14 [Server] Server thread/ Mystical World loaded a new chunk [-1954, 2478] in dimension 0 (overworld) while populating chunk [-1954, 2479], causing cascading worldgen lag.
05.06 00:27:14 [Server] Server thread/ Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
05.06 00:27:15 [Server] Server thread/ Thaumcraft loaded a new chunk [-1955, 2484] in dimension 0 (overworld) while populating chunk [-1954, 2484], causing cascading worldgen lag.

Can someone please help us?
We reinstalled multiple times, switches hosts, and still have heavy block lagg and server issues

When did the crash happen?

Every 2/3 hours

Steps to reproduce

go in the game
Play
Experience

Minecraft crash report

05.06 00:26:59 [Server] Server thread/ Can't keep up! Did the system time change, or is the server overloaded? Running 11076ms behind, skipping 221 tick(s)
05.06 00:27:05 [Server] Server thread/ Thaumcraft loaded a new chunk [-1953, 2479] in dimension 0 (overworld) while populating chunk [-1953, 2480], causing cascading worldgen lag.
05.06 00:27:05 [Server] Server thread/ Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
05.06 00:27:06 [Server] Server thread/ Ruins Mod loaded a new chunk [-1954, 2485] in dimension 0 (overworld) while populating chunk [-1953, 2485], causing cascading worldgen lag.
05.06 00:27:06 [Server] Server thread/ Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
05.06 00:27:06 [Server] Server thread/ Ruins Mod loaded a new chunk [-1955, 2485] in dimension 0 (overworld) while populating chunk [-1953, 2485], causing cascading worldgen lag.
05.06 00:27:06 [Server] Server thread/ Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
05.06 00:27:07 [Server] Server thread/ Can't keep up! Did the system time change, or is the server overloaded? Running 3488ms behind, skipping 69 tick(s)
05.06 00:27:14 [Server] Server thread/ Mystical World loaded a new chunk [-1954, 2478] in dimension 0 (overworld) while populating chunk [-1954, 2479], causing cascading worldgen lag.
05.06 00:27:14 [Server] Server thread/ Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
05.06 00:27:15 [Server] Server thread/ Thaumcraft loaded a new chunk [-1955, 2484] in dimension 0 (overworld) while populating chunk [-1954, 2484], causing cascading worldgen lag.

Additional context

No response

commented

that is not a crash report. please attach the full crash report if you want additional help.
your steps listed for reproduction do not result in a reproduction, and are so vague as to be worthless to include.
cascading worldgen is not a resolvable issue (literally, its just "a thing generated crossed a chunk border"). from the times listed, it happens as someone is exploring. falling behind slightly when exploring is expected.
your crash is likely the server watchdog, for which you should set max-tick-time to -1 in server.properties.

commented

whoops, didnt mean to close