Renamed vis crystals not accepted by Distillery
HardeQ opened this issue ยท 4 comments
Modpack version
2.16.0
Description
Distillery doesn't craft Fiery Unguent when one of the vis crystals are renamed, thus making the AE2 automation impossible. Tried renaming it with inscriber with name press and anvil, none worked.
Steps to reproduce
- Rename Ignis Vis Crystal to anything.
- Insert the renamed vis crystal, not renamed vis crystal and other ingredients for Fiery Unguent to Bewitchment's Distillery.
- Insert fuel in Distillery.
- The Distillery doesn't begin crafting, if you replace the renamed ignis crystal with not renamed one, it will begin crafting.
Expected behavior
Distillery should be able to recognize renamed vis crystals as their not yet renamed counterpart.
Additional context
#728 seems fix about this problem