Divine Journey 2

Divine Journey 2

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Most Biome Markers do not Function Properly in the Quantum Quarry

NickZumb opened this issue ยท 3 comments

commented

Modpack version

2.18.0

Description

While I am not certain most biome marker do nothing or do not function entirely properly in the Quantum Quarry. I ran some tests by filling storage crates and compared what I got. I primarily just looked for blocks specific to that biome.

Savanna - Does work
Hell - Does not work
Swampland - Does work, but does not give coralium ore
Infested Swamp - Does work
Ocean - Unsure, but does not give coralium ore
Darklands - Does work
Eden - Does not work
Twighlight Highlands - Does work
Venus Mountain - Does not work
Aether - Does not work
Deep Mushroom Forest - Does work
Sand Plains (Atum Biome) - Does not work
Subterranean Savanna - Does not work

Steps to reproduce

  1. Build a quantum quarry with a biome marker
  2. put in a silk touch book
  3. Look for biome specifc blocks (Different ores, stone, trees)

Expected behavior

These biomes would generate and be mined properly. This is probably a bug with the mod itself, so I don't how it may be fixed.
The questbook should probably be update to say that it does only works with overworld and twilight forest biomes.

Additional context

No response

Your Divine Journey 2 Discord Username

NickZumb1234#4703

commented

non-overworld biomes are not generated properly. Savanna, Swampland, and Ocean do work.

commented

By default Hell and End biomes are disabled

commented

information was added on why most of the biomes you tried dont work