creative energy battery quest (intergrated dynamics)
Tom4455 opened this issue ยท 1 comments
Modpack version:
beta-version-0.1
Description:
The batterys for this recipe have to be empty
For some reason, even though I specifed no NBT in the scripts (which makes it so any NBT can be accepted), only Energy Batteries with NBT {energy: 0}
are accepted, nothing else; even though "{energy: 0}" doesn't even appear in the script. I think something's happening in the background that makes this not possible.
Instead I told the player to use empty input Energy Batteries in the quest book. Not a big issue, they're very simple to craft, especially in the Creative stage.