About the products of magic beans
QinnQin opened this issue · 8 comments
The magic bean product is too BUG. I can use cardboard boxes to pack many "Timewood Clocks" at the beginning, and then use Cyclic's "Harvester" to obtain a lot of very expensive things at the beginning. For example, EIO's Grinding Ball and Deep Mob Learning's Model. Various expensive gemstones of Biomes O 'Plenty and Territorial Artifact. It's too much too much too much too easy to get these precise things in the early days. For some reasons, our conversation is not very convenient. Contact me and send an email to [email protected] @Krutoy242
It feels like your message should contain pictures. But there is no pictures 😟
Anyway, yeah, i could remove too-valuable items from drop list.
Github Issues is good place for discuss.
Can you show me your setup?
Thats because even 20 "Timewood Clocks" make Beans grows only 1 per 2-3 minutes.
That mean that you need about several real hours to get something really relevant.
But yeah, probably i could cut list of items and remove most valuable of them.
- ok,first test ten minute collection
4.Some products collected in ten minutes
Note that this is just the harvest of ten minutes of testing, which is too abnormal. It not only shortens many setting steps. Many technologies can be skipped at the beginning
So I think this is very unreasonable
Finally, I'm sorry because I can't(Maybe it should be incomprehension?forgive me for my poor English.........) use github to make communication difficult @Krutoy242 😊