Astral Sorcery celestial gateway visual bug
DavidSarif opened this issue · 11 comments
Description
Rendering does not work right when the player is in celestial gateway multiblock. Among the darkness with numerous stars there are flickering bold lines of different colours. Additionaly, the previews of other portals are not shown.
To Reproduce
Steps to reproduce the behavior:
- Build two celestial gateway multiblocks
- Step in into one of them.
- Observe the flickering.
- Look at the yellow star of the other gateway.
- Teleport to the other gateway.
- Look at the yellow star of the first gateway.
- Observe the absence of gateway preview.
Modpack version v1.3.0
debug.log
or Crash report
No crashes, so adding latest.log, I hope it will help.
latest.log
No shaders. I installed manually Sledgehammer before, but now this mod is already in the pack.
You can try to remove this mods and see if problem fixed:
- FoamFix
- Random Tweaks
- BetterFps
Also, you can try to launch original E2E modpack and see if problem exist in it too.
I cannot reproduce the issue, rendering works fine for me.
javaw_WtMcKhCDSs.mp4
Seems like this issue depends on some kind of computer hardware or software.
Possible fix is update java. Your java is 1.8.0_51
and its 7 years old one.
Please update and answer if problem still persist. You can check your Java version on F3 screen or 5th line of latest.log
Double-click in the full-screen map; the problematic waypoint was approximately between two distant celestial gates. Can't provide more precise coordinates: already deleted it.
Removed FoamFix, Random Tweaks, BetterFps and CensoredASM mods at 1.5.0 : world load takes too long (more than 15 min), can't confirm if it works or not.
Played Sevtech modpack on the same device before: this glitch did not occur.
The glitch vanished after I deleted one of the JourneyMap waypoints. Both no flickering occurs and celestial gate preview is rendering as it should.