Mekanism & AE2 import compatibility
Apprisco opened this issue ยท 8 comments
Modpack version
1.62
unknown
I have no idea why, but it seems to collide. It works sometimes, then stops and doesn't work. I can't import nor export it.
If this is a feature request, feel free to delete the template.
Its a problem with AE2. Also noticing some other issues that have been going on, I have no idea how this is happening.
first, AE2 export/import buses are not doing anything, even remining them does nothing.(Connected, online, works sometimes randomly)
resin funnel isn't producing resin, produces sap.
More news: After 3 more reboots, the resin funnel glitch seems to be fixed. The AE2: not.
Can the machine you're trying to in/output to/from be accessed with other means? Hopper, Itemducts, that sort of thing?
I have no idea why or how this happened. Sorry for wasting your time.
After my tenth reboot(yes I know) everything started working again :D
I know this was closed a year ago, but this is happening to me as well on 1.79a. Import Buses just randomly stop working. The machines can be hoppered, and if I manually extract a few items and put them in the network, the buses start working again. Otherwise, items simply aren't imported. This has been happening with Mekanism factories, and is very intermittent. I have disconnected import buses from any Mekanism machine, and restarted the server (several restarts alone did not fix the issue), and it seems to be working now. I'll use XNet for item transfer for the time being and report in a few days if the bug returns.