[1.65c] /dank/null crash after upgrading, downgrading and then upgrading
stefancdr opened this issue ยท 8 comments
Modpack version
1.65c
Can the issue be reproduced?
Yes (in SMP), no (in creative SP)
Logs
https://paste.dimdev.org/mihixamege.mccrash
Issue
After upgrading to 1.65b and moving the /dank/null from inventory to quickbar, the game immediately crashes. Also, the texture of the /dank/null (emerald one, in this case) is broken (pink/black).
This appears to be fixed in an (unreleased) 1.74 version of /dank/null, but as I said, that's an unreleased version :-).
Cannot reproduce in SP when creating a new (empty) emerald /dank/null, so it's probably a problem with some form of item in the /dank/null.
This issue has already been reported at the mod's issue tracker; see p455w0rds-MC-Mods/DankNull#181
Side-effects from this issue are that the affected player cannot log in anymore. You would need to edit the /dank/null out of the player's inventory manually.
The bug doesn't manifest itself for all players; on the same server my (also Emerald tier) Dank Null worked fine after the upgrade. It did however have rendering issues.
Not to necro this, but even in 1.65c, switching the 'active' item in the /dank/null (using alt+click) crashes the /dank/null due to an error in ItemUtils. I would deem it likely this is a version mismatch in E2E; did you perchance rollback /dank/null to an earlier version, but not rollback 'password' util? (I can't spell that name properly, sorry :-)).
This commit seems to have changed it from 'areItemStacksEqual' to 'areItemsEqual', hence why a newer/older version of /dank/null might expect the one method rather than the other.
Edit: crash log https://paste.dimdev.org/cofiqojuho.mccrash
and I'm guessing the new Wireless AE mods from Password need version 151 >_<
Edit: Yep! Downgrading those too I guess.