Enigmatica 2: Expert - E2E

Enigmatica 2: Expert - E2E

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mod request: worley's caves

lag42 opened this issue ยท 2 comments

commented

worley's caves generates huge branching caves across the world that are mostly all connected and go down from the surface to about y 11,

it would make searching for ores before you have a scanner much less annoying and it would overall improve the underground

commented

Not sure about Worley's Caves myself; I've had this mod in the past and the generated caves are indeed nice; but the world gen (masked ores in other stone-types iirc) doesn't play nice with shaders (although that definitely isn't a reason for not wanting this).

Some reasons for thinking this might not be a good plan:

  • World-gen would change overall causing issues for existing servers when upgrading (not sure if this can be adjusted/prevented).
  • The pack is already really heavy on the world-gen.
  • E2 is nearing end-of-life and adding such a "big" change would more likely destabilize the pack than not.
commented

I think it would cause issues on existing worlds I'm afraid, and I'd rather not add more content to E2E. Thank you for the suggestions anyway.