Some Items Are Not visible in ME network, even their patterns.
PizzaAddict opened this issue ยท 12 comments
Modpack version
1.66c
Can the issue be reproduced?
Yes
Issue
Some Items Are not visible in ME network.
Here's a detailed example.
I made 32 basic fluid tank(from mekanism)
as soon as I insert them to ME network, the network shows the tanks. don't mind of the quantity. there are bunch of basic tanks inserted in advance for testing.
And I close the terminal, and reopen, then, puff. they are gone.
Why I used manual crafting instead of autocrafting? because I have The pattern!
Strange. definetely I have a pattern of mekanism tanks from basic to ultimate. AND they used to be worked well. and I don't see them now.
but, next pattern of the pattern, block of tin, is craftable. so the interface is working well.
The area is chunkloaded
these are interfaces used for crafting. they are in space dimension, the channels are moved by p2p tunnel. the p2p tunnel is connected to overworld via quantum network bridge.
also chunkloaded
This bug happens to 'encoded patterns'(same as #1324), and 'cobblestones named by inscriber name press' also.
I think there should be more.
devs. this bug is serious. please find the cause.
Closing because the possibility of getting a fix is very low, as I understand it.
Could you please chunkload your entire AE system with IC2 chunkloaders, and see if the issue persists?
I've downloaded the server save file from the multiplayer admins.(because the IC2 chunkloader was banned item, so I had to experiment it on singleplayer)
I entered the world in singleplayer, and opened the game to LAN to change the gamemode to creative.
Placed a chunkloader
Chunkloaded the area
The problem persists( there should be crafting patterns of basic to ultimate fluid tanks, but only one is showing. insisting all tanks execpt ultimate one is currently invisible)
certainly the network has 113 basic fluid tanks, 15 advanced fluid tanks, but none of them are visible
I changed the setup. Seperated ME drives from main network via subnetwork
Subnetwork shows proper content
Main network is still on trouble
this time, the crafting patterns of the main network shows pattern of elite fluid tank also. this shows visible items changing time to time. sometimes, all of recipes(from basic to ultimate) are showed, and sometimes non of they are visible.
This time, I've disconnected ME storages from main network. that means, the main ME system now has patterns only, not items.
All of patterns are visible now.
In addition to this, I tried:
1: discard ALL of storage cells, replacing them with new ones(used ME I/O port)
2: Same as 1, but This time, the procedure was ME I/O port connected to temporary ME network->A chest connected to storage bus ->Item conduit attatched to ME interface->Main ME network, NOT inserting contents of cells via ME I/O port connected to Main network
3:Moving entire ME controllers. broke down ME structure and built to somewhere else. So technically, I've made A new network, different to previous one.
None of them are worked.
- I think This Issue is tricky to reproduce. So If you want, I can share the save file(the size is 10gb when compressed, though)
Possibly stupid question, but where do the Quantum Bridges go?
No thanks, I don't have enough room on my laptop for that :P
The main network connected via p2p network. the bridge you mention is actually A sub network dedicated to carry p2p channel
And the issue was presented when there was no quantum bridge. actually, the first setup was in overworld, underground, 32 ME drived attached to ME controller structure directly. and also the bug
I moved the setup to this(space) place to test if forming new network solves the issue
Yeah. This bug happens in FTB:Revelation 3.01 , Enigmatica2 1.66c, and ATM3R 1.49
LOL. The mod author closed it immediately.
I think He is not gonna fix this bug.
@NillerMedDild
the issue is reproducible, for encoded patterns only, Idk how to reproduce for other items(MEkanism fluid tanks, TE fluid tanks, named cobblestones, and 'PackagedAuto' packages..etc)
procedure:
1:make an ME network
2:make bunch of encoded patterns. I've made 18.
3:
insert them into the ME network using shift-click.
4:try to extract them using shift-click.
BUT SOME OF THEY ARE DIsplayed in the terminal even after EXTRACTED
5:
repeat several times
6:
Congratulations. Now you have THE BUG. I've certainly inserted 18 patterns, but only 10 of them are showed.
7: Try closing and opening the terminal several times. number of patterns showed are changes time to time. they were 10, now 6
Would you mind reposting this issue on the AE2 GitHub? It has not been reported there.