Actually Additions Farmer not planting on Fertile Soil.
Opened this issue · 4 comments
Modpack version
Enigmatica 2: Expert 1.70c
Issue
Actually Additions Farmer doesn’t recognize Fertile Soil as plantable soil. Quickest Resolution seems to be a CT Script iBlockStateMatcher to have Fertile Soil and Tilled Fertile Soil’s Blockstate be the same as Vanilla Dirt.
+fertilized dirt from Random things. the farmer sows seed only if the dirt is hoed.
If you know how to do this you're very welcome to submit a PR, or explain it :)
I was unable to find anything that could do this in the docs, but I could be wrong.
https://docs.blamejared.com/1.12/en/#Vanilla/Blocks/IBlockStateMatcher/#iblockstatematcher
None
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