IE Crusher Taking Ages To Crush Things
CJenkins93 opened this issue ยท 21 comments
Modpack version
1.82a
Issue
We have an IE Crusher pretty early on and powered it with 4 watermills (increased from 2 because we thought it didn't have enough power at first) but it takes several real life minutes to crush one item. Throwing in a stack of aluminum ore takes hours of turning the crusher on and off as it stops crushing after a while until you do that.
Is this intended? When I asked on reddit there are others having this problem as well.
No that is absolutely not intended, in fact it's supposed to work 10 times faster than default. Thanks for letting me know :)
Would just like to second this issue! The crusher still shows its animation, emits noise and drains power but it takes up to around 10 minuets to actually finish processing just one ore.
I tried editing the speed of which the crusher operates in the config file but it did not seem to have any noticeable effect.
Thirding this, Any estimate on when an update to fix this would come out?
No that is absolutely not intended, in fact it's supposed to work 10 times faster than default. Thanks for letting me know :)
I've reported the issue on the IE issue tracker, fingers crossed they manage to fix it :) no ETA sadly, I'm not even sure they support 1.12 anymore.
BluSunrize/ImmersiveEngineering#4435
Unfortunately not, and it won't get a fix from the IE developers. I have an idea that changing crusher_timeModifier
from 0.1
to 10
might fix it.
Unfortunately not, and it won't get a fix from the IE developers. I have an idea that changing
crusher_timeModifier
from0.1
to10
might fix it.
i tried it. and it doesn't work. also i tried to download older versions of the mod, but it doesn't work
Unfortunately not, and it won't get a fix from the IE developers. I have an idea that changing
crusher_timeModifier
from0.1
to10
might fix it.
I actually dove in to the IE code, and they just don't use the config variables at all in this version. It's something that got fixed later.
Edited to link to issue: BluSunrize/ImmersiveEngineering#4249
Well that sucks >< Do you happen to know if other multiblocks are affected? Does the press run at normal/faster speed for example?
As far as I can see, these are effected: arcFurnace, autoWorkBench, bottlingMachine, crusher, fermenter, metalPress, mixer, refinery, squeezer
. You can check the code here: BluSunrize/ImmersiveEngineering@71a5d51
Do you think it'd be possible to request permission to update the mod ourselves?
I at least got permission to edit it myself for personal use so I'm going to test and see if changing it to 10 would even be a solution to the problem. The crusher worked in 1.81. Was this caused by updating the mod itself? Were there any other file changes done to Immersive Engineering that could've caused the problem?
Oh, cool!
We updated from 0.12.92
to 0.12.98
, I believe that caused the issue. No other file changes afaik.
Is it allowed to fix this bug through another mod tho? like using ASM or something...
I can't say for sure, would need to read IE's license. Reverting to 0.12.92 fixes the bug though, so that's what I'll do :)
This issue is somehow related to NetherEndingOres. Specifically these two settings:
Setting them both to 1.0 fixes the bug entirely across the board.
Without UniDict installed the bug only occurs for items from NetherEndingOres, but other items are crushed normally.
Super weird.
Works like a charm! Thank you so much!