Enigmatica 2: Expert - E2E

Enigmatica 2: Expert - E2E

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Jungles don't generate

toastonrye opened this issue ยท 2 comments

commented

Modpack version
1.82a

Issue
I can't find any Jungles which I need to find Tropical Hives. I need the Tropical Bees to complete the Forestry chapter. I'll list what I have tried:

  1. I have tried using Nature's Compass to look for Jungles, in a 10k radius around my base. I even traveled the nether to quickly check 20k blocks from my base in the South and East directions.
  2. I also looked for the biomes o plenty biomes Tropical Island, Tropical Rainforest, and Bayou because I read on Reddit they may have tropical hives... However I didn't find those either.

It seems I am suffering from bad luck with RNG and I will likely cheat in the tropical hives, which I have managed to avoid doing so far in this pack. (I'm mid way through the Draconic Ev chapter).

Suggestion
If I am missing something obvious, let me know but I don't see any tip in the Apiarst's Armour quest chapter. I think there should be another route to obtain the Apiarist's armour. It's the only item I can think of that suffers from bad luck with RNG. Thanks,

commented

So I found the solution, something I've never done before so I didn't think of it but I am definitely going to try because I'm end game and can afford it. Making an RFTools dimension, the only thing I'm not sure of is how to get a Jungle biome, I don't have one to use a Biome absorber on!

And it's horrendously gated as the pack dev admits here lol! https://www.reddit.com/r/feedthebeast/comments/bm5p7y/enigmatica_2_expert_after_9000_thousand_blocks_of/emuawxw/

But if I'm able to get a Jungle biome from RFTools dimensions, I still feel like that tip should be in the forestry quest book.

EDIT: On second thoughts I can't quite afford the dimension builder because of the Avaritia Catalyst! Ouch

reddit
Welp, time to plop down a Biome Absorber and make an RFTools jungle dimension. Hopefully that's not too horrendously gated in this pack.
commented

Jungles (and a ton of other biomes) don't generate because of an issue with Integrated Dynamics Meneglin biome, we'll get that fixed eventually, thanks for the report :)