Replace ComputerCraft with CC: Tweaked
Jakeb89 opened this issue · 5 comments
To replicate this bug, write a computercraft program with the following code:
rednet.open("top")
rednet.receive(5)
This throws an "expected number, got number" error. This bug essentially prevents a good deal of computercraft networking techniques, and has stalled my project to automate extended crafting.
The bug has already been reported to computercraft... in January, so I'm not really expected it to be fixed there. Is there any chance it could be fixed within this modpack?
Could you replace ComputerCraft with CC: Tweaked and see if the issue persists? You can get it here: https://minecraft.curseforge.com/projects/cc-tweaked
It would not, CC: Tweaked is simply a fork of ComputerCraft with more features and bugfixes :) I already did it on Enigmatica 2 without issues. I'll make the change for the next update.