Crash On Load - Astral Sorc Related?
RebelliousUno opened this issue ยท 10 comments
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Issue Description
Crash on load
Modpack version (Do not use "latest")
1.4.9
Logs
Screenshots
N/A
Additional context
1.4.6 Works -> Anything higher seems to fall over
Uh... Sorry for the metric ton of hotfixes lately.. xP
Turns out if you touch on a lot of features, lots of mods hand you stuff you wouldn't expect since lots of mods carry over old legacy code xP
No worries - I feel like you should mark the hotfixes as beta or alpha at this point though :P
Uh... i don't necessarily expect things like these to break... :P Cause i'd expect mods to follow standards as they are presented in forge - in this case either using the FakePlayer class, a subclass of that, or a subclass of FakePlayer's superclass EntityPlayerMP. Ic2 does none of all that. If mods followed standards, maybe this wouldn't be necessary. Not sure if i'm gonna mark the update that contains the fix for this alpha or beta as i'd think after this it is/might be stable; not sure when the next bit pops up though...
The
forge
config in the config folder has an option for removingErroringTileEntities, set that to true and load up your world :)
Thanks I'll give that a go
fwiw I haven't made any sort of start with Astral Sorc
Just updated to 1.4.9, set the config and loading the pack.
Fingers Crossed
Fixed on IC2's side with version 2.8.106-ex112 on curseforge.
Just as a heads-up.