Enigmatica 2: Expert - E2E

Enigmatica 2: Expert - E2E

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Death causes you to lose your extra invetory from Cyclic Extra Inv

ChrisLewisAG opened this issue ยท 9 comments

commented

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Issue Description
On death the Extra Inventory you get from the Cyclic Mod dissappears forcing you to have to re-eat the cake.

Modpack version (Do not use "latest")
1.51

Logs
(Coudnt see anything in logs but can supply if needed)
If applicable, please upload your crash report, or latest.log to gist.

Screenshots
(Can supply if needed)
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Additional context

Couldnt see anything in the logs, but seems to be new since upgrading to 1.51, but havent experianced this pre the upgrade, if you need any further information please let me know happy to assit where i can

commented

Thank you for the report, I will investigate the issue.

commented

Do you happen to have a latest log from when it occured?

commented

Copying this here for visibility:

a workaround that might help some of your players:

The items are not deleted they are still safe. What was deleted was the player capability, meaning the button in your inventory that opens the extension.

So if this bug happens to anyone, if they can simply eat a new Inventory Upgrade item to re-gain access to this screen and recover the items. At least this worked in my testing.

commented

No thanks, I reproduced it and sent my log :)

commented

Ill grab you a log, which one do you need debug.log? happens 100% of the time so happy to get you a log :)

commented

I would like to add that this also removed the permanent hearts from the cyclic heart containers the first time this happened. And for some reason the heart containers are not craftable(or show in JEI) anymore.. :(

commented

I disabled them good sir, because they tend to get removed or prevent other health increases from working.

commented

Oh dang, thanks for that then, I would have been devastated if my health bonuses weren't applying correctly!

commented

This also happens when using the home portal in The End after killing the dragon. I worked around that by using a DE Dislocator and/or Mekanism Teleporter. In either case, I added a recipe for it to my autocrafter.