cardboard boxes either bugged or trigger bugs
Seegras opened this issue ยท 2 comments
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Issue Description
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If you pick up an Industrialcraft block with a cardboard box and unwrap it again, it looses its texture and is now named "invalid", and inert.
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If you put a cardboard box containing an invalid block (as above) or a spawner into an AE2 system, it can't be retrieved anymore. Empty cardboard boxes can be retrieved.
Modpack version (Do not use "latest")
1.5
Logs
If applicable, please upload your crash report, or latest.log to hastebin.
Screenshots
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Additional context
The app gets an error. :(
log bad indentation of a sequence entry at line 14, column 2: - content: ^ YAMLException: bad indentation of a sequence entry at line 14, column 2: - content: ^ at generateError (/app/node_modules/js-yaml/lib/js-yaml/loader.js:165:10) at throwError (/app/node_modules/js-yaml/lib/js-yaml/loader.js:171:9) at readBlockSequence (/app/node_modules/js-yaml/lib/js-yaml/loader.js:935:7) at composeNode (/app/node_modules/js-yaml/lib/js-yaml/loader.js:1363:45) at readBlockMapping (/app/node_modules/js-yaml/lib/js-yaml/loader.js:1062:11) at composeNode (/app/node_modules/js-yaml/lib/js-yaml/loader.js:1332:12) at readDocument (/app/node_modules/js-yaml/lib/js-yaml/loader.js:1492:3) at loadDocuments (/app/node_modules/js-yaml/lib/js-yaml/loader.js:1548:5) at load (/app/node_modules/js-yaml/lib/js-yaml/loader.js:1569:19) at Object.safeLoad (/app/node_modules/js-yaml/lib/js-yaml/loader.js:1591:10) at Object.parseConfig (/app/dist/parser.js:16:21) at Object.<anonymous> (/app/dist/robot.js:56:39) at step (/app/dist/robot.js:32:23) at Object.next (/app/dist/robot.js:13:53) at fulfilled (/app/dist/robot.js:4:58) at process._tickCallback (internal/process/next_tick.js:68:7)