Enigmatica 2: Expert Skyblock - E2ES

Enigmatica 2: Expert Skyblock - E2ES

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Add Mod: ME Capability Adapter

Arudarin opened this issue ยท 17 comments

commented

Is your feature request related to a problem? Please describe.
I was going to make a Compact Machines setup earlier today, and realized that you need a separate mod for Applied Energistics 2 capability!

Describe the solution you'd like
I would like https://minecraft.curseforge.com/projects/capability-adapter to be added

commented

Sorry about that, configuring the bot atm

commented

Your issue has been closed, as it did not follow the issue template. You're encouraged to open a new issue, that follows the template :)

commented

move to enigmatica2

commented

I will add it, thank you for the request.

commented

move to enigmatica2

Excuse me?

commented

That's supposed to be a command that moves this issue to the Enigmatica2 repository, but it didn't work :P

commented

More bot fiddling, I hope these notifications aren't too annoying.

/move to enigmatica2expert

commented

This issue was moved by NillerMedDild to NillerMedDild/enigmatica2#99.

commented

/move to enigmatica2expert

commented

It's fine, fiddle all you want lol

commented

Question, but as referenced here, ExtraCells/ExtraCells2#578 , if you were to upgrade ae2 to rv6-stable (Implements native fluids), it would break ExtraCells2. Would you like to upgrade ae2 and remove ExtraCells2, or refrain from upgrading ae2?

commented

I would prefer to update AE2 and remove EC2, but I haven't tested it yet, so nothing's set in stone yet :)

commented

I would recommend removing EC2..at least until i get EC3 out (which has most of the fluid stuff removed)

commented

It shouldn't, no.

Which Cyanite recipe? There shouldn't be one.

Yellorium is supposed to be unobtainable, how did you even get it? :b

In the future I would really prefer separate issue tickets for separate issues, because piggybacking messes with the changelogs and syncing of packs.

commented

I see.
Would that require a world reset Niller?

commented

Short on time so I'll post it here: The cyanite recipe for the Fission Reactor does not oredict yellorium to uranium

commented

You forgot to include adding ME Capability Adapter in the changelog