Mineralis Ritual Improvements & Bug Fixes
Opened this issue ยท 4 comments
NikkoScript commented on Jan 14, 2019, 4:43 PM UTC:
Thank you for helping us improve.
Please follow the issue template, and do not delete any part of it.
Failure to comply will result in the issue being closed.
Issue Description
Mineralis Ritual from Astral Sorcery generate Ore from Vulpes Library ( Copper, Lead, nickel, tin, aluminium ), Ice and fire ( ruby, saphire and silver ) .
Moreover, it doesn't generate nuclearcraft ore ( lithium, magnesium, boron and thorium except uranium) and generate mana infused ore. I don't know if this is intended.
Modpack version (Do not use "latest")
1.49
Logs
If applicable, please upload your crash report, or latest.log to gist.
Screenshots
If applicable, add screenshots to help explain your problem.
Additional context
The config file in the config folder : //config/astralsorcery/mineralis_ritual.cfg is the default file maybe this come from here ( the other file in this folder are unchanged too )
This issue was moved by NillerMedDild from NillerMedDild/Enigmatica2Expert#622.
NillerMedDild commented on Jan 14, 2019, 5:44 PM UTC:
Would you be able to get me the code names of the ores it generates from Lib Vulpes and Ice & Fire? :) I need to remove their oredict tags to fix this.
Duely noted about NC ores, will add them.
The Mana Infused is on purpose :)
NikkoScript commented on Jan 14, 2019, 6:25 PM UTC:
alumium libvulpes:ore0@9
tin : libvulpes:ore0@5
copper : libvulpes:ore0@4
nickel : immersiveengineering:ore@4
saphire : iceandfire:spahire_ore@0
silver : iceandfire:silver_ore@0
lead : nuclearcraft:ore@2
uranium : nuclearcraft:ore@4
I made some mistake , nickel are from immersive too but differ from the world gen.
NillerMedDild commented on Jan 14, 2019, 7:04 PM UTC:
Nice, I want to remove that aswell :) Thank you!
NillerMedDild commented on Jan 22, 2019, 10:48 AM UTC:
/move e2