Investigate JER
merlerm opened this issue ยท 1 comments
https://www.curseforge.com/minecraft/mc-mods/just-enough-resources-jer
It would bring nice features we're currently lacking but there's a big load time concern. We'd have to look into how worse it gets with the orescan module disabled.
After some testing by my part here's what I found:
- There doesn't seem to be a way to disable the ore graphs but it also shouldn't impact much, since custom profiling isn't in yet and it only does it on vanilla ores (which are hidden in JEI in our pack anyways). They should be fine as they are.
- There was a weird enchanting tab for AN "Reactive" (I assume because it can be put on anything) but we can blacklist enchants via config, tested that and it works.
- The other modules are really useful and would be a nice addition, since they include mob drops, villager trades, grass drops and dungeon loot.
- I tested loading three times with and without JER and the load times seems to be pretty much the same, but it was also really long in both cases so I fear I might be bound by hardware here. Someone else should likely test that too with a better machine just to be sure