Enigmatica 6 - E6 - 1.16.5

Enigmatica 6 - E6 - 1.16.5

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Add Create-native way to make zinc and copper?

HaxtonSale1 opened this issue ยท 7 comments

commented

Description
Easy mode:

Scoria > (Crush) > Black Sand (BYG) > (Wash) > Zinc nuggets
Gabbro > (Crush) > Orange Sand (BYG) > (Wash) > Copper nuggets

Hard mode (Idea stolen from Evelyn Ivy from the Create discord):

Dirt > (Wash) > Zinc nuggets
Clay > (Wash) > Copper nuggets

Why would you like this added/changed?
Create doesn't have native way to make copper or zinc; I think it'd be neat if there was a way

commented

On Create github, someone said the devs don't want brass to be renewable.

commented

I don't see why a simple mixing recipe with copper and zinc wouldn't work?

commented

I meant a way to generate copper and zinc from nothing, the way Create can be used for generating iron and gold from nothing

commented

okay, don't mind me. I completely swapped zinc and brass and thought you were talking about that, whoooooops

The problem with this is I don't see why we should give it to only copper and zinc, at this point might as well give it to all materials. not sure which recipes i'd use though

commented

I pointed out in #suggestions that this is something Create probably should do? That way all their metals would be renewable. Would still be cool to do either way, and expanding it out to other metals would also be cool if more design work (that maybe belongs in expert).

commented

Copper and Zinc are special in that those 2 are used in Create; those also aren't renewable with Create only
I'm now kinda on the fence about whether we should do this or not, because I agree with TemperedFool's argument, but on the other hand, this adds a way for those 2 metals to be renewable with create only

commented

I don't think this is a good idea to be honest.