Any non TF world only spawns with stone in their worldgen
merlerm opened this issue ยท 2 comments
Modpack version
0.4.3
Describe the bug
Obviously a side effect of us killing every stone type to put it back in with TF strata. Is there any way we can prevent this from happening in non TF worlds?
There's no good way to do this sadly, the only way I see is to generate prior to TF strata gen, so TF would override but other worldtypes would have the generation we specify. That would be baaaad for worldgen performance in TF worlds though.
Edit: I have asked Lat if it would be possible to detect worldtype in KJS, he said he'd give it a shot but didn't think it would be possible.