[0.5.0] Crash when generating Tetra structure
CyberNDX opened this issue ยท 4 comments
Modpack version
0.5.0 take 2
Describe the bug
While pre-generating our server world it encountered some kind of Tetra structure which causes a hard crash as soon as it loaded those chunks. I haven't yet tested if manually going into those chunks will have the same effect.
Line 28: Caused by: com.terraforged.mod.profiler.watchdog.UncheckedException: Critical error detected whilst generating Feature [tetra:feature]
So I'm guessing it's either Tetra or something to do with Terraforged.
Ahh I missed that, ty. It also mentions Valhelsia Structures further down. Perhaps this is a general issue with pregen, I'll investigate :)
I'm careful about worldgen now as things are getting a bit complicated in dependencies but I think in this case it should go to vahesia structures or terraforged.
They are expecting to read a world after a dungeondoor is placed but are given what I can only assume is some hackfix from terraforged.