Enigmatica 6 - E6 - 1.16.5

Enigmatica 6 - E6 - 1.16.5

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requestify crafting emitter crashing on fluid mode

Quezler opened this issue ยท 5 comments

commented

Modpack version

0.5.9

Describe the bug

placed the new crafting emitter down to check it out and switched it from item to liquid mode, causing the client to instantly give the transparent grey overlay & crash, i'm assuming its because we have no fluids on the network yet? ๐Ÿค”

(bricked world, server crash log & latest.log available on request if deemed necessary to debug this further)

Logs

java.lang.NullPointerException
	at com.buuz135.refinedstoragerequestify.proxy.block.network.NetworkNodeCraftingEmitter.update(NetworkNodeCraftingEmitter.java:85)
	at com.refinedmods.refinedstorage.apiimpl.network.NetworkListener.onWorldTick(NetworkListener.java:25)
	at net.minecraftforge.eventbus.ASMEventHandler_1753_NetworkListener_onWorldTick_WorldTickEvent.invoke(.dynamic)
	at net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:85)
	at net.minecraftforge.eventbus.EventBus.post(EventBus.java:302)
	at net.minecraftforge.eventbus.EventBus.post(EventBus.java:283)
	at net.minecraftforge.fml.hooks.BasicEventHooks.onPostWorldTick(BasicEventHooks.java:100)
	at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:857)
	at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:291)
	at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:787)
	at net.minecraft.server.MinecraftServer.func_240802_v_(MinecraftServer.java:642)
	at net.minecraft.server.MinecraftServer.func_240783_a_(MinecraftServer.java:232)
	at java.base/java.lang.Thread.run(Thread.java:832)

Screenshots

failed to take one.

commented

Thank you for the report, I will investigate the issue.

commented

Or actually, since you relayed it I will.. do nothing ๐Ÿ˜„

commented

Depending on where the block saves it's data you should be able to modify it back to item mode. Best guess is it's stored on the tile. But it is possible that it is stored in the refindestorage_nodes.dat instead.

commented

Depending on where the block saves it's data you should be able to modify it back to item mode. Best guess is it's stored on the tile. But it is possible that it is stored in the refindestorage_nodes.dat instead.

luckly after the integrated dynamic incident that broke my previous world i had set the backup interval from 2h to 15m, so i didn't mind rolling back this time around ๐Ÿ˜‡

commented

@NillerMedDild Buuz135/RS-Requestify@1e713e3

(fix pushed, can probably be tagged as fixed in next release once the mod updates & this minecraftinstance.json)