requestify crafting emitter crashing on fluid mode
Quezler opened this issue ยท 5 comments
Modpack version
0.5.9
Describe the bug
placed the new crafting emitter down to check it out and switched it from item to liquid mode, causing the client to instantly give the transparent grey overlay & crash, i'm assuming its because we have no fluids on the network yet? ๐ค
(bricked world, server crash log & latest.log available on request if deemed necessary to debug this further)
Logs
java.lang.NullPointerException
at com.buuz135.refinedstoragerequestify.proxy.block.network.NetworkNodeCraftingEmitter.update(NetworkNodeCraftingEmitter.java:85)
at com.refinedmods.refinedstorage.apiimpl.network.NetworkListener.onWorldTick(NetworkListener.java:25)
at net.minecraftforge.eventbus.ASMEventHandler_1753_NetworkListener_onWorldTick_WorldTickEvent.invoke(.dynamic)
at net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:85)
at net.minecraftforge.eventbus.EventBus.post(EventBus.java:302)
at net.minecraftforge.eventbus.EventBus.post(EventBus.java:283)
at net.minecraftforge.fml.hooks.BasicEventHooks.onPostWorldTick(BasicEventHooks.java:100)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:857)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:291)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:787)
at net.minecraft.server.MinecraftServer.func_240802_v_(MinecraftServer.java:642)
at net.minecraft.server.MinecraftServer.func_240783_a_(MinecraftServer.java:232)
at java.base/java.lang.Thread.run(Thread.java:832)
Screenshots
failed to take one.
Depending on where the block saves it's data you should be able to modify it back to item mode. Best guess is it's stored on the tile. But it is possible that it is stored in the refindestorage_nodes.dat instead.
Depending on where the block saves it's data you should be able to modify it back to item mode. Best guess is it's stored on the tile. But it is possible that it is stored in the refindestorage_nodes.dat instead.
luckly after the integrated dynamic incident that broke my previous world i had set the backup interval from 2h to 15m, so i didn't mind rolling back this time around ๐
@NillerMedDild Buuz135/RS-Requestify@1e713e3
(fix pushed, can probably be tagged as fixed in next release
once the mod updates & this minecraftinstance.json
)