Enigmatica 6 - E6 - 1.16.5

Enigmatica 6 - E6 - 1.16.5

1M Downloads

Game crash when attacking entity (in nether)

SachiraChin opened this issue ยท 2 comments

commented

Modpack Version

develop branch, commit: 2bfa017d7b

Describe your issue

This happened right after I started the game. I went to nether and there was an animal I could attack, I tried to attack it, game crashed as soon as I tried to attack.

I tried to reproduce this again, but I couldn't. I was able to attack and kill entities in overworld and nether without any issue.

Steps:

  1. git stash
  2. Took latest version from develop branch, commit: 2bfa017d7b
  3. git stash apply and fixed some conflicts
    • This happens sometimes when I apply stashed files. These files are not changed by me, but by game
    • I always revert changes to conflicted files to make sure it's as same as on latest commit
  4. Made changes to files in User Modifications section
  5. Launched the game from MultiMC
  6. Loaded the last save
  7. Went to nether soon as save was loaded
  8. Attacked the entity which was right next to the gate
  9. Game crashed on first attack

Crash Report

https://paste.ee/p/E4BaV

Latest Log

https://1drv.ms/u/s!AhHMmdVs5WzdgaYc0ZxVLjJt6YIATg?e=hHLiUR

Have you modified the modpack?

Yes

User Modifications

I have updated the below configs hoping I could get chunk loading.

defaultconfigs\ftbchunks.snbt

	chunk_load_offline: true
	max_claimed_chunks: 1000
	max_force_loaded_chunks: 100

defaultconfigs\ftbranks\ranks.snbt

{
	member: {
		...
               ftbchunks.max_force_loaded: 100,
               ...
	}
	...
}

Did the issue happen in singleplayer or on a server?

Singleplayer

commented

i had a very similar crash yesterday, reported to sophisticated backpacks

commented

Ohh, gotcha, thank you! I think I saw sophisticated backpacks on error log as well. Hopefully this won't happen very frequently. :D