Game crash when attacking entity (in nether)
SachiraChin opened this issue ยท 2 comments
Modpack Version
develop
branch, commit: 2bfa017d7b
Describe your issue
This happened right after I started the game. I went to nether and there was an animal I could attack, I tried to attack it, game crashed as soon as I tried to attack.
I tried to reproduce this again, but I couldn't. I was able to attack and kill entities in overworld and nether without any issue.
Steps:
git stash
- Took latest version from
develop
branch, commit: 2bfa017d7b git stash apply
and fixed some conflicts- This happens sometimes when I apply stashed files. These files are not changed by me, but by game
- I always revert changes to conflicted files to make sure it's as same as on latest commit
- Made changes to files in
User Modifications
section - Launched the game from
MultiMC
- Loaded the last save
- Went to nether soon as save was loaded
- Attacked the entity which was right next to the gate
- Game crashed on first attack
Crash Report
Latest Log
https://1drv.ms/u/s!AhHMmdVs5WzdgaYc0ZxVLjJt6YIATg?e=hHLiUR
Have you modified the modpack?
Yes
User Modifications
I have updated the below configs hoping I could get chunk loading.
defaultconfigs\ftbchunks.snbt
chunk_load_offline: true
max_claimed_chunks: 1000
max_force_loaded_chunks: 100
defaultconfigs\ftbranks\ranks.snbt
{
member: {
...
ftbchunks.max_force_loaded: 100,
...
}
...
}
Did the issue happen in singleplayer or on a server?
Singleplayer